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Title: Preliminary Specifications: Programmed Data Processor Model Three (PDP-3) - October, 1960
Author: Digital Equipment Corporation
Language: English
As this book started as an ASCII text book there are no pictures available.


*** Start of this LibraryBlog Digital Book "Preliminary Specifications: Programmed Data Processor Model Three (PDP-3) - October, 1960" ***


  PRELIMINARY SPECIFICATIONS

  ---

  PROGRAMMED DATA PROCESSOR
  MODEL THREE
  (PDP-3)

  ---

  October, 1960

  Digital Equipment Corporation
  Maynard, Massachusetts



TABLE OF CONTENTS


  INTRODUCTION                                1

    General Description              1
    System Block Diagram             1
    Electrical Description           4
    Mechanical Description           4
    Environmental Requirements       5

  CENTRAL PROCESSOR                           6

    Operating Speeds                 6
    Instruction Format               6
    Number System                    7
    Indexing                         8
    Indirect Addressing              8
    Instruction List                 9
    Manual Controls                 20

  STORAGE                                    22

  STANDARD INPUT-OUTPUT                      23

    Paper Tape Reader               23
    Paper Tape Punch                24
    Typewriter                      24

  OPTIONAL INPUT-OUTPUT                      26

    Sequence Break System           26
    High Speed In-Out Channel       26
    Magnetic Tape                   27
    CRT Display                     33
    Real Time Clock                 33
    Line Printer                    34

  UTILITY PROGRAMS                           35

    FRAP System                     35
    DECAL System                    35
    Floating Point Subroutines      36
    Maintenance Routines            37
    Miscellaneous Routines          37



INTRODUCTION


GENERAL DESCRIPTION

The DEC Programmed Data Processor Model Three (PDP-3) is a high
performance, large scale digital computer featuring reliability in
operation together with economy in initial cost, maintenance and use.
This combination is achieved by the use of very fast, reliable, solid
state circuits coupled with system design restraint. The simplicity of
the system design excludes many marginal or superfluous features and
thus their attendant cost and maintenance problems.

The average internal instruction execution rate is about 100,000
operations per second with a peak rate of 200,000 operations per second.
This speed, together with its economy and reliability, recommends PDP-3
as an excellent instrument for complex real time control applications
and as the center of a modern computing facility.

PDP-3 is a stored program, general purpose digital computer. It is a
single address, single instruction machine operating in parallel on 36
bit numbers. It features multiple step indirect addressing and indexing
of addresses. The main memory makes 511 registers available as index
registers.

The main storage is coincident current magnetic core modules of 4096
words each. The computer has a built-in facility to address 8 modules
and can be expanded to drive 64 modules. The memory has a cycle time of
five microseconds.


SYSTEM BLOCK DIAGRAM

The flow of information between the various registers of PDP-3 is shown
in the System Block Diagram (Fig. 1). There are four registers of 36 bit
length. Their functions are described below.

Memory Buffer

The Memory Buffer is the central switching register. The word coming
from or going to memory is retained in this register. In arithmetic
operations it holds the addend, subtrahend, multiplicand, or divisor.
The left 6 bits of this register communicate with the Instruction
Register. The address portion of the Memory Buffer Register communicates
with the Index Adder, the Memory Address Register, and the Program
Counter. In certain instructions, the address portion of the control
word does not refer to memory but specifies variations of an
instruction, thus, the address portion of the Memory Buffer is connected
to the Control Element.

Accumulator

The Accumulator is the main register of the Arithmetic Element. Sums and
differences are formed in the Accumulator. At the completion of
multiplication it holds the high order digits of the product. In
division it initially contains the high order digits of the dividend and
is left with the remainder.

The logical functions AND, inclusive OR, and exclusive OR, are formed in
the Accumulator.

Carry Storage Register

The Carry Storage Register facilitates high-speed multiply and is
properly part of the Accumulator.

In-Out Register

The In-Out Register is the main path of communication with external
equipment. It is also part of the Arithmetic Element. In multiplication
it ends with the low order digits of the product. In division it starts
with the low order parts of the dividend and ends with the quotient.

The In-Out Register has a full set of shifting properties, (arithmetic
and logical).

       *       *       *       *       *

There are three registers of 15 bit length which deal exclusively with
addresses. The design allows for expansion to 18 bits. These registers
are:

Memory Addressing

The Memory Address Register holds the number of the memory location that
is currently being interrogated. It receives this number from the
Program Counter, the Index Adder or the Memory Buffer.

Program Counter

The Program Counter holds the memory location of the next instruction to
be executed.

Index Adder

The Index Adder is a 15 bit ring accumulator. The sum of an instruction
base address, Y, and the contents of an index register, C(x), are formed
in this register. This register holds the previous content of the
Program Counter in the "jump and save Program Counter," jps,
instruction. The Index Adder also serves as the step counter in shift,
multiply, and divide.

       *       *       *       *       *

The Control Element contains two six bit registers and several
miscellaneous flip-flops. The latter deal with indexing, indirect
addressing, memory control, etc. The six bit registers are:

Instruction Register

The Instruction Register receives the first six bits of the Memory
Buffer Register during the cycle which obtains the instruction from
memory (cycle zero). This information is the primary input to the
Control Element.

Program Flags

The six Program Flags act as convenient program switches. They are used
to indicate separate states of a program. The program can set, clear, or
sense the individual flip-flops. The program can also sense or make the
state "All Flags ZERO." They can also be used to synchronize various
input devices which occur at random times (see Input-Output, Typewriter
Input).

       *       *       *       *       *

Three toggle switch registers are connected to the Central Processor
(see Manual Controls).

Test Address

The fifteen Test Address Switches are used to indicate start points and
to select memory registers for manual examination or change.

Test Word

The thirty-six Test Word Switches indicate a new number for manual
deposit into memory. They may also be used for insertion of constants
while a program is operating by means of the operate instruction.

Sense Switches

The six Sense Switches allow the operator to manually select program
options or cause a jump to another program in memory. The program can
sense individual switches or the state "All Switches ZERO."


ELECTRICAL DESCRIPTION

The PDP-3 circuitry is the static type using saturating transistor
flip-flops and, for the most part, transistor switch elements. The
primary active elements are Micro-Alloy and Micro-Alloy-Diffused
transistors. The flip-flops have built-in delay so that a logic net may
be sampled and changed simultaneously.

Machine timing is performed by a delay line chain. Auxiliary delay line
chains time the step counter instructions (multiply, divide, etc.). The
machine is thus internally synchronous with step counter instructions
being asynchronous. The machine is asynchronous for in-out operations,
that is, the completion of an in-out operation initiates the following
instruction.


MECHANICAL DESCRIPTION

The PDP-3 consists of two mechanical assemblies, the Console and the
Equipment Frame. Fig. 3 is a photograph of PDP-1 which is an 18 bit
version of PDP-3.

Console

The Console is a desk approximately seven feet long. It contains the
controls and indicators necessary for operation and maintenance of the
machine. A cable connects the Console to the Equipment Frame.

Equipment Frame

The Equipment Frame is approximately six feet high and two feet deep.
The length is a function of the amount of optional features included.
The Central Processor requires a length of five and one half feet. The
power cabinet is twenty-two inches long. A memory cabinet is thirty-two
inches long and will hold three memory modules (12,288 words per
cabinet). Memory cabinets may be added at any time.

Magnetic tape units require twenty-two inches per transport. A tape unit
cabinet may be connected as an extension of the Equipment Frame or may
be a free-standing frame.


ENVIRONMENTAL REQUIREMENTS

The PDP-3 requires no special room preparation. The computer will
operate properly over the normal range of room temperature.

The Central Processor and memory together require thirty amperes of 110
volts single phase 60 cycle ac. Each inactive tape transport requires
two amperes and the one active transport requires 10 amperes.



CENTRAL PROCESSOR


The Central Processor of PDP-3 contains the Control Element, the Memory
Buffer Register, the Arithmetic Element, and the Memory Addressing
Element. The Control Element governs the complete operation of the
computer including memory timing, instruction performance, and the
initiation of input-output commands. The Arithmetic Element, which
includes the Accumulator, the In-Out Register, and the Carry Storage
Register, performs the arithmetic operations. The Memory Addressing
Element which includes the Index Adder, the Program Counter, and the
Memory Address Register, performs address bookkeeping and modification.


OPERATING SPEEDS

Operating times of PDP-3 instructions are normally multiples of the
memory cycle of 5 microseconds. Two cycle instructions refer twice to
memory and thus require 10 microseconds for completion. Examples of this
are add, subtract, deposit, load, etc. One cycle instructions do not
refer to memory and require 5 microseconds. Examples of the latter are
the jump instructions, the skip instructions, and the operate group. The
operating times of variable cycle instructions depend upon the
instruction. For example, the operating time for a shift or rotate
instruction is 5 +0.2N microseconds, where N is the number of shifts
performed. The operating times for multiply and divide are functions of
the number of ones in the multiplier and in the quotient, respectively.
Maximum time for multiply is 25 microseconds. This includes the time
necessary to get the multiply instruction from memory. Divide takes 90
microseconds maximum.

In-Out Transfer instructions that do not include the optional wait
function require 5 microseconds. If the in-out device requires a wait
time for completion, the operating time depends upon the device being
used.

If an instruction includes reference to an index register, an additional
5 microseconds is required. Each step of indirect addressing also
requires an additional 5 microseconds.


INSTRUCTION FORMAT

The instructions for PDP-3 may be divided into three classes:

  1. Indexable memory instructions
  2. Non-indexable memory instructions
  3. Non-memory instructions.

The layout of the instruction word is shown in Fig. 2.

The octal digits 0 and 1 define the instruction code, thus, there are 64
possible instruction codes, not all of which are used. The first bit of
octal digit 2 is the indirect address bit. If this bit is a ONE,
indirect addressing occurs.

The index address, X, is in octal digits 3, 4, and 5. These digits
address an index register for memory-type instructions. If these digits
are all ZERO, indexing will not take place. In main memory, 511 of the
registers can be used as automatic index registers.

The instruction base address, Y, is in octal digits 7 through 11. These
digits are sufficient to address 32,768 words of memory. Octal digit 6
is reserved for further memory expansion. Space is available in the
equipment frame for this expansion, should it prove desirable.

In those instructions which do not refer to memory, the memory address
digits, Y, and in some cases the index address digits also, are used to
specify the variations in any group of instructions. An example of this
is in the shift and rotate instructions in which the memory address
digits determine the number of shifts.


NUMBER SYSTEM

The PDP-3 is a "fixed" point machine using binary arithmetic. Negative
numbers are represented as the 1's complement of the positive numbers.
Bit 0 is the sign bit which is ZERO for positive numbers. Bits 1 to 35
are magnitude bits with bit 1 being the most significant and bit 35
being the least significant.

The actual position of the binary point may be arbitrarily assigned to
best suit the problem in hand. Two common conventions in the placement
of the binary point are:

1. The binary point is to the right of the least significant digit,
thus, numbers represent integers.

2. The binary point is to the right of the sign digit, thus the numbers
represent a fraction which lies between ±1.

The conversion of decimal numbers into the binary system for use by the
machine may be performed automatically by subroutines. Similarly the
output conversion of binary numbers into decimals is done by subroutine.
Operations for floating point numbers are handled by programming. The
utility program system provides for automatic insertion of the routines
required to perform floating point operations and number base conversion
(see Utility Programs).


INDEXING

In PDP-3, 511 registers of the main magnetic core memory are available
for use as automatic index registers. Their addresses are specified by
octal digits 3 to 5 of the instruction word. These registers are memory
locations 001-777 (octal). Address 000 specifies that no index register
is to be used with the instructions. The contents of octal digits 7
through 11 of the selected index register are added to the unmodified
address (octal digits 7 through 11 of the instruction).

This sum is used to locate the operand. The addition is done in the
Index Adder which is a 15 bit 1's complement adder. The contents of the
Accumulator and the In-Out Register are unaffected by the indexing
process. An instruction which has used indexing is retained in memory
with its original address unmodified. Memory registers 1-777 (octal) are
available for use as normal memory registers if they are not being used
as index registers. The left half of these registers is available for
the storage of constants, tables, etc., when octal digits 7 through 11
act as index registers.

Three special instructions snx, spx and lir, are available to facilitate
resetting, advancing, and sampling of the index registers. Since the
index registers are normal memory registers, their contents can also be
manipulated by the standard computer instructions.


INDIRECT ADDRESSING

An instruction which is to use an indirect address will have a ONE in
bit six of the instruction word. The original address, Y, of the
instruction will not be used to locate the operand of the instruction,
as is the normal case. Instead, it is used to locate a memory register
whose contents in octal digits 7 through 11 will be used as the address
of the original instruction. This new address is known as the indirect
address for the instruction and will be used to locate the operand. If
the memory register containing the indirect address also has a 1 in bit
six, the indirect addressing procedure is repeated again and a third
address is located. There is no limit to the number of times this
process can be repeated.

Index registers may be used in conjunction with indirect addressing. In
this case, the address after being modified by the selected index
register is used to locate the indirect address.

The indirect address can be acted on by an index register and deferred
again if desired. Each use of an index register or an indirect address
extends the operating time of the original instruction by 5
microseconds.


INSTRUCTION LIST

This list includes the title of the instruction, the normal execution
time of the instruction, i.e., the time with no indexing and no
deferring, the mnemonic code of the instruction, and the operation code
number. The notation used requires the following definitions. The
contents of a register Q are indicated as C(Q). The address portion of
the instruction is indicated by Y. The index register address of an
instruction is indicated by x. The effective address of an operand is
indicated by Z. Z may be equal to Y or it may be Y as modified by
deferring or by indexing.


Indexable Memory Instructions

Arithmetic Instructions

  _Add_ (10 usec.)
  add x Y  Operation Code 40

The new C(AC) are the sum of C(Z) and the original C(AC). The C(Z) are
unchanged. The addition is performed with 1's complement arithmetic.

If the sum exceeds the capacity of the Accumulator Register, the
overflow flip-flop will be set (see Skip Group instructions).

  _Subtract_ (10 usec.)
  sub x Y  Operation Code 42

The new C(AC) are the original C(AC) minus the C(Z). The C(Z) are
unchanged. The subtraction is performed using 1's complement
arithmetic.

If the difference exceeds the capacity of the Accumulator, the overflow
flip-flop will be set (see Skip Group instructions).

  _Multiply_ (approximately 25 usec.)
  mul x Y  Operation Code 54

The C(AC) are multiplied by the C(Z). The most significant digits of the
product are left in the Accumulator and the least significant digits in
the In-Out Register. The previous C(AC) are lost.

  _Divide_ (approximately 90 usec.)
  div x Y  Operation Code 56

The Accumulator and the In-Out Register together form a 70 bit dividend.
The high order part of the dividend is in the Accumulator. The low order
part of the dividend is in the In-Out Register. The divisor is (Z).

Upon completion of the division, the quotient is in the In-Out Register.
The remainder is in the Accumulator. The sign of the remainder is the
same as the sign of the dividend. If the dividend is larger than C(Z),
the overflow flip-flop will be set and the division will not take place.

Logical Instructions

  _Logical AND_ (10 usec.)
  and x Y  Operation Code 02

The bits of C(Z) operate on the corresponding bits of the Accumulator to
form the logical AND. The result is left in the Accumulator. The C(Z)
are unaffected by this instruction.

Logical AND Function Table

    AC Bit    C(Z) Bit   Result
      0          0         0
      0          1         0
      1          0         0
      1          1         1

  _Exclusive OR_ (10 usec.)
  xor x Y  Operation Code 06

The bits of C(Z) operate on the corresponding bits of the Accumulator to
form the exclusive OR. The result is left in the Accumulator. The C(Z)
are unaffected by this order.

Exclusive OR Table

    AC Bit    C(Z) Bit   Result
      0          0         0
      0          1         1
      1          0         1
      1          1         0

  _Inclusive OR_ (10 usec.)
  ior x Y  Operation Code 04

The bits of C(Z) operate on the corresponding bits of the Accumulator to
form the inclusive OR. The result is left in the Accumulator. The C(Z)
are unaffected by this order.

Inclusive OR Table

    AC Bit    C(Z) Bit   Result
      0          0         0
      0          1         1
      1          0         1
      1          1         1

General Instructions

  _Load Accumulator_ (10 usec.)
  lac x Y  Operation Code 20

The C(Z) are placed in the Accumulator. The C(Z) are unchanged. The
original C(Z) are lost.

  _Deposit Accumulator_ (10 usec.)
  dac x Y  Operation Code 24

The C(AC) replace the C(Z) in the memory. The C(AC) are left unchanged
by this instruction. The original C(Z) are lost.

  _Deposit Address Part_ (10 usec.)
  dap x Y  Operation Code 26

Octal digits 6 through 11 of the Accumulator replace the corresponding
digits of memory register Z.

C(AC) are unchanged as are the contents of octal digits 0 through 5 of
Z. The original contents of octal digits 6 through 11 of Z are lost.

  _Deposit Instruction Part_ (10 usec.)
  dip x Y  Operation Code 30

Octal digits 0 through 5 of the Accumulator replace the corresponding
digits of memory register Z. The Accumulator is unchanged as are digits
6 through 11 of Z. The original contents of octal digits 0 through 5 of
Z are lost.

  _Load In-Out Register_ (10 usec.)
  lio x Y  Operation Code 22

The C(Z) are placed in the In-Out Register. C(Z) are unchanged. The
original C(IO) are lost.

  _Deposit In-Out Register_ (10 usec.)
  dio x Y  Operation Code 32

The C(IO) replace the C(Z) in memory. The C(IO) are unaffected by this
instruction. The original C(Z) are lost.

  _Jump_ (5 usec.)
  jmp x Y  Operation Code 60

The Program Counter is reset to address Z. The next instruction that
will be executed will be taken from memory register Z. The original
contents of the Program Counter are lost.

  _Jump and Save Program Counter_ (5 usec.)
  jsp x Y  Operation Code 62

The contents of the Program Counter are transferred to the Index Adder.
When the transfer takes place, the Program Counter holds the address of
the instruction following the jsp. The Program Counter is then reset to
address Z. The next instruction that will be executed will be taken from
memory register Z.

  _Skip if Accumulator and Z differ_ (10 usec.)
  sad x Y  Operation Code 50

The C(Z) are compared with the C(AC). If the two numbers are different,
the Program Counter is indexed one extra position and the next
instruction in the sequence is skipped. The C(AC) and the C(Z) are
unaffected by this operation.

  _Skip if Accumulator and Z are the same_ (10 usec.)
  sas x Y  Operation Code 52

The C(Z) are compared with C(AC). If the two numbers are identical, the
Program Counter is indexed one extra position and the next instruction
in the sequence is skipped. The C(AC) and C(Z) are unaffected by this
operation.


Non-Indexable Memory Instructions

These instructions have the same word format as the indexable
instructions. Since they operate on the index register location, x, they
cannot be indexed.

  _Skip on Negative index_ (10 usec.)
  snx x Y  Operation Code 46

The number in octal digits 7 through 11 of the instruction word is added
to the C(x). This addition is done in the 15 bit Index Adder using 1's
complement arithmetic. If, after the addition, the sum is negative, the
Program Counter is advanced one extra position and the next instruction
in the sequence is skipped. The contents of octal digits 0-5 of the
index register location are unaffected by this instruction.

  _Skip on Positive index_ (10 usec.)
  spx x Y  Operation Code 44

The number in octal digits 7 through 11 of the instruction word is added
to the C(x). This addition is done in the 15 bit Index Adder using 1's
complement arithmetic.

If, after the addition, the sum is positive, the Program Counter is
advanced one extra position and the next instruction in the sequence is
skipped. The contents of octal digits 0-5 of the index register location
are unaffected by this instruction.

  _Load Index Register_ (10 usec.)
  lir x Y  Operation Code 14

The octal digits 7 through 11 (Y) of the instruction will replace the
corresponding digits of the memory register specified by x. Octal digit
6 of the memory register will be left clear. Digits 0-5 of the memory
register are unchanged.

  _Deposit Index Adder_ (10 usec.)
  dia x Y  Operation Code 16

The C(IA) replace the octal digits 7 through 11 of memory location Y.
Octal digit 6 of Y is cleared. Digits 0 through 5 of Y are left
unchanged. The x portion of the instruction is ignored.


Non-Memory Instructions

Rotate and Shift Group

This group of instructions will rotate or shift the Accumulator and/or
the In-Out Register. When the two registers operate combined, the In-Out
Register is considered to be a 36 bit magnitude extension of the right
end of the Accumulator.

Rotate is a non-arithmetic cyclic shift. That is, the two ends of the
register are logically tied together and information is rotated as
though the register were a ring.

Shift is an arithmetic operation and is in effect multiplication of the
number in the register by 2^{+N}, where N is the number of shifts. Shift
or rotate instructions involving more than 33 steps can be used for
simulating time delays. 36 rotate steps of the Accumulator will return
all information to its original position.

  _Rotate Accumulator Right_ (13 usec. maximum for 36 shifts)
  rar N  Operation Code 671

This instruction will rotate the bits of the Accumulator right N
positions, where N is octal digits 7-11 of the instructions word.

  _Rotate Accumulator Left_ (13 usec. maximum for 36 shifts)
  ral N  Operation Code 661

This instruction will rotate the bits of the Accumulator left N
Positions, where N is octal digits 7-11 of the instruction word.

  _Shift Accumulator Right_ (13 usec. maximum for 36 shifts)
  sar N  Operation Code 675

This instruction will shift the contents of the Accumulator right N
positions, where N is octal digits 7-11 of the instruction word.

  _Shift Accumulator Left_ (13 usec. maximum for 36 shifts)
  sal N  Operation Code 665

This instruction will shift the contents of the Accumulator left N
positions, where N is octal digits 7-11 of the instruction word.

  _Rotate In-Out Register Right_ (13 usec. maximum for 36 shifts)
  rir N  Operation Code 672

This instruction will rotate the bits of the In-Out Register right N
positions, where N is octal digits 7-11 of the instruction word.

  _Rotate In-Out Register Left_ (13 usec. maximum for 36 shifts)
  ril N  Operation Code 662

This instruction will rotate the bits of the In-Out Register left N
positions, where N is octal digits 7-11 of the instruction word.

  _Shift In-Out Register Right_ (13 usec. maximum for 36 shifts)
  sir N  Operation Code 676

This instruction will shift the contents of the In-Out Register right N
positions, where N is octal digits 7-11 of the instruction word.

  _Shift In-Out Register Left_ (13 usec. maximum for 36 shifts)
  sil N  Operation Code 666

This instruction will shift the contents of the In-Out Register left N
positions, where N is octal digits 7-11 of the instruction word.

  _Rotate AC and IO Right_ (13 usec. maximum for 36 shifts)
  rcr N  Operation Code 673

This instruction will rotate the bits of the combined register right in
a single ring N positions, where N is octal digits 7-11 of the
instruction word.

  _Rotate AC and IO Left_ (13 usec. maximum for 36 shifts)
  rcl N  Operation Code 663

This instruction will rotate the bits of the combined register left in a
single ring N position, where N is octal digits 7-11 of the instruction
word.

  _Shift AC and IO Right_ (13 usec. maximum for 36 shifts)
  scr N  Operation Code 677

This instruction will shift the contents of the combined register right
N positions, where N is octal digits 7-11 of the instruction word.

  _Shift AC and IO Left_ (13 usec. maximum for 36 shifts)
  scl N  Operation Code 667

This instruction will shift the contents of the combined registers left
N positions, where N is octal digits 7-11 of the instruction word.

       *       *       *       *       *

  _Skip Group_ (5 usec.)
  skp Y  Operation Code 64

This group of instructions senses the state of various flip-flops and
switches in the machine. It does not require any reference to memory.
The address portion of the instruction selects the particular function
to be sensed. All members of this group have the same operation code.

  _Skip on ZERO Accumulator_ (5 usec.)
  sza Address 100

If the Accumulator is equal to plus ZERO (all bits are ZERO) the Program
Counter is advanced one extra position and the next instruction in the
sequence is skipped.

  _Skip on Plus Accumulator_ (5 usec.)
  spa Address 200

If the sign bit of the Accumulator is ZERO, the Program Counter is
advanced one extra position and the next instruction in the sequence is
skipped.

  _Skip on Minus Accumulator_ (5 usec.)
  sma Address 400

If the sign bit of the Accumulator is ONE, the Program Counter is
advanced one extra position and the next instruction in the sequence is
skipped.

  _Skip on ZERO Overflow_ (5 usec.)
  szo Address 1000

If the overflow flip-flop is a ZERO the Program Counter is advanced one
extra position and the next instruction in the sequence will be skipped.
The overflow flip-flop is cleared by this instruction. This flip-flop is
set by addition, subtraction, or division that exceeds the capacity of
the Accumulator. The overflow flip-flop is not cleared by arithmetic
operations which do not cause an overflow. Thus, a whole series of
arithmetic operations may be checked for correctness by a single szo.
The overflow flip-flop is cleared by the "Start" Switch.

  _Skip on Plus In-Out Register_ (5 usec.)
  spi Address 2000

If the sign digit of the In-Out Register is ZERO the Program Counter is
indexed one extra position and the next instruction in the sequence is
skipped.

  _Skip on ZERO Switch_ (5 usec.)
  szs Addresses 10, 20, ... 70

If the selected Sense Switch is ZERO, the Program Counter is advanced
one extra position and the next instruction in the sequence will be
skipped. Address 10 senses the position of Sense Switch 1, Address 20
Switch 2, etc. Address 70 senses all the switches. If 70 is selected all
6 switches must be ZERO to cause the skip to occur.

  _Skip on ZERO Program Flag_ (5 usec.)
  szf Addresses 0 to 7 inclusive

If the selected program flag is a ZERO, the Program Counter is advanced
one extra position and the next instruction in the sequence will be
skipped. Address 0 is no selection. Address 1 selects program flag one,
etc. Address 7 selects all programs flags. All flags must be ZERO to
cause the skip.

The instructions in the One Cycle Skip group may be combined to form the
inclusive OR of the separate skips. Thus, if address 3000 is selected,
the skip would occur if the overflow flip-flop equals ZERO or if the
In-Out Register is positive. The combined instruction would still take 5
microseconds.

       *       *       *       *       *

  _Operate Group_ (5 usec.)
  opr Y  Operation Code 76

This instruction group performs miscellaneous operations on various
Central Processor Registers. The address portion of the instruction
specifies the action to be performed.

  _Clear In-Out Register_ (5 usec.)
  cli Address equal 4000

This instruction clears the In-Out Register.

  _Load Accumulator from Test Word_ (5 usec.)
  lat Address 2000

This instruction forms the inclusive OR of the C(AC) and the contents of
the Test Word. This instruction is usually combined with address 200
(clear Accumulator), so that C(AC) will equal the contents of the Test
Word Switches.

  _Complement Accumulator_ (5 usec.)
  cma Address 1000

This instruction complements (makes negative) the contents of the
Accumulator.

  _Halt_
  hlt Address 400

This instruction stops the computer.

  _Clear Accumulator_ (5 usec.)
  cla Address 200

This instruction clears (sets equal to plus 0) the contents of the
Accumulator.

  _Clear Selected Program Flag_ (5 usec.)
  clf Address 01 to 07 inclusive

The selected program flag will be cleared. Address 00 selects no program
flag, 01 clears program flag 1, 02 clears program flag 2, etc. Address
07 clears all program flags.

  _Set Selected Program Flag_ (5 usec.)
  stf Address 11 to 17 inclusive

       *       *       *       *       *

  _In-Out Transfer Group_ (5 usec. without in-out wait)
  iot x Y  Operation Code 72

The variations within this group of instructions perform all the in-out
control and information transfer functions. If bit six (normally the
Indirect Address bit) is a ONE, the computer will halt and wait for the
completion pulse from the device activated. When this device delivers
its completion, the computer will resume operation of the instruction
sequence.

An incidental fact which may be of importance in certain scientific or
real time control applications is that the time origin of operations
following an in-out completion pulse is identical with the time of that
pulse.

Most in-out operations require a known minimum time before completion.
This time may be utilized for programming. The appropriate In-Out
Transfer is given with no in-out wait (bit six a ZERO). The instruction
sequence then continues. This sequence must include an iot instruction
which performs nothing but the in-out wait. This last instruction must
occur before the safe minimum time. A table of minimum times for all
in-out devices is delivered with the computer. It lists minimum time
before completion pulse and minimum In-Out Register free time.

The details of the In-Out Transfer variations are listed under
Input-Output.

The mnemonic codes and addresses for the standard equipment are:

  _Read Paper Tape Alphanumeric Mode_
  rpa Address 1

  _Read Paper Tape Binary Mode_
  rpb Address 2

  _Typewriter Output_
  tyo Address 3

  _Typewriter Input_
  tyi Address 4

  _Punch Paper Tape Alphanumeric Mode_
  ppa Address 5

  _Punch Paper Tape Binary Mode_
  ppb Address 6


MANUAL CONTROLS

The Console of PDP-3 has controls and indicators for the use of the
operator. Fig. 4 is a close-up of the control panel of PDP-1, the 18 bit
version of PDP-3. All computer flip-flops have indicator lights on the
Console. These indicators are primarily for use when the machine has
stopped or when the machine is being operated one step at a time. While
the machine is running, the brightness of an indicator bears some
relationship to the relative duty factor of that particular flip-flop.

Three registers of toggle switches are available on the Console. These
are the Test Address (15 bits), the Test Word (36 bits), and the Sense
Switches (6 bits). The first two are used in conjunction with the
operating push buttons. The Sense Switches are present for manual
intervention. The use of these switches is determined by the program
(see System Block Diagram and Skip Group Instructions).

Operating Push Buttons

_Start_ - When this switch is operated, the computer will start. The
first instruction comes from the memory location indicated in the Test
Address Switches.

_Stop_ - The computer will come to a halt at the completion of the
current memory cycle.

_Continue_ - The computer will resume operation starting at the state
indicated by the lights.

_Examine_ - The contents of the memory register indicated in the Test
Address will be displayed in the Accumulator and the Memory Buffer
lights.

_Deposit_ - The word selected by the Test Word Switches will be put in
the memory location indicated by the Test Address Switches.

_Read-In_ - When this switch is operated, the photoelectric paper tape
reader will start operating in the Read-In mode. (see Input-Output).

In addition to the operating push buttons, there are several separate
toggle switches.

_Single Cycle Switch_ - When the Single Cycle Switch is on, the computer
will halt at the completion of each memory cycle. This switch is
particularly useful in debugging programs. Repeated operation of the
Continue Switch button will step the program one cycle at a time. The
programmer is thus able to examine the machine states at each step.

_Test Switch_ - When the Test Switch is on, the computer will perform
the instruction indicated in the Test Address location. It will repeat
this instruction either at the normal speed rate or at a single cycle
rate if the Single Cycle Switch is up. This switch is primarily useful
for maintenance purposes.

_Sense Switches_ - There are six switches on the Console which are
present for manual intervention.



STORAGE

The internal Memory System for PDP-3 consists of modules of 4096 words
of coincident current magnetic core storage. Each word has 36 bits. The
memory modules operate with a read-rewrite cycle time of 5 microseconds.
The driving currents of the memory are automatically adjusted to
compensate for normal room temperature variations.

Each core memory module consists of the memory stack, the required X and
Y switches, the X and Y current sources and sense amplifiers for that
stack.

The Memory Address Register, the Memory Buffer Register, and the Memory
Timing Controls are considered to be part of the Central Processor. The
standard PDP-3 Memory Address Register configuration is built to allow
up to 8 modules of core memory (32,768 words). There is a space in the
addressing section of the machine to allow expansion of the addressing
by a factor of eight for a total addressing capacity of 262,144 memory
registers.

The Core Memory may be supplemented by Magnetic Tape Storage. This is
described under Input-Output.



STANDARD INPUT-OUTPUT

The PDP-3 is designed to accommodate a variety of input-output
equipment. Standard input-output units include a Paper Tape Reader,
Paper Tape Punch and an Electric Typewriter.

A single instruction, In-Out Transfer (see Central Processor), performs
all in-out operations through the 36 bit In-Out Register. The address
portion of this instruction specifies the in-out function. One bit of
the instruction selects an in-out halt as required.


PAPER TAPE READER

The Paper Tape Reader of the PDP-3 is a photoelectric device capable of
reading 300 lines per second. Six lines form the standard 36 bit word
when reading binary punched eight hole tape. Five, six and seven hole
tape may also be read.

The reader will operate in one of two basic modes or in a third special
mode.

  Alphanumeric Mode
  rpa       iot 1

In this mode, one line of tape is read for each In-Out Transfer. All
eight holes of the line are read. The information is left in the right
eight bits of the In-Out Register, the remainder of the register being
left clear. The standard PDP alphanumeric paper tape code includes an
odd parity bit which may be checked by the program. Tape of non-standard
width would be read in this mode.

  Binary Mode
  rpb  iot 2

For each In-Out Transfer instruction, six lines of paper tape are read
and assembled in the In-Out Register to form a full computer word. For a
line to be recognized in this mode, the eighth hole must be punched;
i.e., lines with no eighth hole will be skipped over. The seventh hole
is ignored. The pattern of holes in the binary tape is arranged so as to
be easily interpreted visually in terms of machine instruction.

Read-In Mode

This is a special mode activated by the "Read-In" Switch on the Console.
It provides a means of entering programs which neither rely on read-in
programs in memory nor require a plug board. Pushing the "Read-In"
Switch starts the reader in the binary mode. The first group of six
lines and alternate succeeding groups of six lines are interpreted as
"Read-In" mode instructions. Even-numbered groups of 6 lines are data.
The "Read-In" mode instructions must be either "deposit in-out" (dio Y)
or "jump" (jmp Y). If the instruction is dio Y, the next group of six
binary lines will be stored in memory location Y and the reader
continues moving. If the instruction is jmp Y, the "Read-In" mode is
terminated and the computer will commence operation at the address of
the jump instruction.


PAPER TAPE PUNCH

The standard PDP-3 Paper Tape Punch has a nominal speed of 20 lines per
second. It can operate in either the alphanumeric mode or the binary
mode.

  Alphanumeric Mode
  ppa        iot 5

For each In-Out Transfer instruction one line of tape is punched. In-Out
Register bit 35 conditions hole #1. Bit 34 conditions hole #2, etc. Bit
28 conditions hole #8.

  Binary Mode
  ppb  iot 6

For each In-Out Transfer instruction one line of tape is punched. In-Out
Register bit five conditions hole #1. Bit four conditions hole #2, etc.
Bit zero conditions hole #6. Hole #7 is left blank. The #8 hole is
always punched in this mode.


TYPEWRITER

The Typewriter will operate in the input mode or the output mode.

  Output Mode
  tyo   iot 3

For each In-Out Transfer instruction one character is typed. The
character is specified by the right six bits of the In-Out Register.

  Input Mode
  tyi  iot 4

This operation is completely asynchronous and is therefore handled
differently than any of the preceding in-out operations.

When a Typewriter key is struck, Program Flag Number One is set. At the
same time the code for the struck key is presented to gates connected to
the right six bits of the In-Out Register. This information will remain
at the gate for a relatively long time by virtue of the slow mechanical
action. A program designed to accept typed-in data would periodically
check the status of Program Flag One. If at any time Program Flag One is
found to be set, an In-Out Transfer instruction with address four must
be executed for information to be transferred. This In-Out Transfer
normally should not use the optional in-out halt. The information
contained in the Typewriter's coder is then read into the right six bits
of the In-Out Register.



OPTIONAL INPUT-OUTPUT

The PDP-3 is designed to accommodate a variety of input-output
equipment. Of particular interest is the ease with which new, and
perhaps unusual, external equipment can be added to the machine.
Optional in-out devices include Cathode Ray Tube Display, Magnetic Tape,
Real Time Clock, Line Printer and Analog to Digital Converters. The
method of operation of PDP-3 with these optional devices is similar to
the standard input-output equipment.


SEQUENCE BREAK SYSTEM

An optional in-out control is available for PDP-3. This control, termed
the Sequence Break System, allows concurrent operation of several in-out
devices and the main sequence. The system has, nominally, 16 automatic
interrupt channels arranged in a priority chain.

A break to a particular sequence may be initiated by the completion of
an in-out device, the program, or an external signal. If this sequence
has priority, the C(AC), C(IO), C(PC), and C(IA) are stored in three
fixed memory locations unique to that sequence. Since the C(PC) and
C(IA) are eighteen bits each, these two registers are stored in one
memory location. The next instruction is taken from a fourth location.
This instruction is usually a jump to a suitable routine. The program is
now operating in the new sequence. This new sequence may be broken by a
higher priority sequence. A typical program loop for handling an in-out
sequence would contain 3 to 5 instructions, including the appropriate
iot. These are followed by load AD and load IO from the fixed locations
and a special indirect jump through the location of the previous C(PC).
This special jump also loads the IA. This last instruction terminates
the sequence.


HIGH SPEED IN-OUT CHANNEL

The device connected to an in-out channel communicates directly with
memory through the Memory Buffer Register. At the completion of each
machine instruction, a check is made to see if the in-out channel has a
word for, or needs a word from, the memory. When necessary, a memory
cycle is taken to serve the channel. The operation is initiated by an
in-out command. The in-out transfer command indicates the nature of the
transfer. The left half of the In-Out Register must contain the
starting address of the transfer, and the right half must contain the
number of words to be transferred. If the Sequence Break System is
connected, the completion of the transfer will signal the proper
sequence. If no Sequence Break System is connected, the completion of
the in-out channel transfer sets a program flag.


MAGNETIC TAPE

The system consists of tape units connected to the PDP-3 through a tape
control (TC). This tape is read or written in IBM 729I format. Two
hundred characters, each having 6 bits plus a parity bit, are written on
each inch of tape and the tape moves at 75 inches/sec. The tape control
has the job of connecting a specific unit to the PDP-3 and is a switch.
It also has the function of controlling the format of information that
is read or written on tape. In-out class commands instruct TC to the
type of information transfer and select the tape unit. Another IOT
command synchronizes the transfer of information through the TC to the
computer.

The IOT order to select the unit and function is decoded as follows: 1)
Three bits specify the function of TC. 2) The remaining 6 bits select
the unit.

_IOT Motion Commands for Magnetic Tape Units_

  _IOT Code_   _Abbreviation_   _Function_

  73....nn 60       mrb         Read a binary record.
  73....nn 61       mra         Read an alphanumeric (BCD) record.
  73....nn 62       mbb         Backspace a binary record.
  73....nn 63       mba         Backspace an alphanumeric record.
  73....nn 64       mwb         Write a binary record.
  73....nn 65       mwa         Write an alphanumeric record.
  73....nn 66       mlp         Move tape to lead point (rewind).

Where the octal digits, nn, specify the unit number.

The motion commands have the deferred bit, thus, the program halts. If
the TC is free, the command will be transferred to the tape control for
action and the program restarts immediately. If the tape control is
currently busy with an instruction, i.e., it hasn't finished a previous
command, the motion command is held up until TC is free to execute the
new command.

The transfer of information from the computer to the TC is accomplished
with the pause and skip command, MPS or IOT 70. This command has the
deferred bit and halts a program until the TC can handle the transfer.
On completion, the transfer occurs and the program restarts. This is
used exclusively to synchronize the flow of information between a tape
unit and the computer. This command normally skips the following
instruction. If a flag is set in the TC, indicating incorrect
information flow, the skip does not take place.

The TC contains a 36 bit buffer which holds a complete word while
information is read or written. When an MPS order is given and the unit
is reading, the TC buffer is read into the IO. The MPS order given
during writing causes the IO to be transferred to the TC buffer.

Various conditions occurring in the TC cause the no-skip condition, when
an MPS is given. Tape control flags are examined by the command, examine
and clear flags, MEC or IOT 71. When MEC is given, the flags are put
into the IO for program interrogation, and the flags cleared. The flags
are: parity, end of tape, an end of record flag, and reading-writing
check.

The parity flag is set if the parity condition is not met while the tape
is being read (during MWA, MWB, MRA, or MRB).

The end of tape flag is set when the tape comes to the end of tape,
moving in either direction.

Three conditions set the read-write check flag: 1) If TC is inactive,
i.e., no unit or function selected, and an MPS instruction is given. The
MPS becomes a no-operation, no-halt instruction. 2) When reading
information and not emptying the TC buffer, by giving an MPS before more
information arrives from tape. 3) A unit becomes unavailable during a
normal sequence.

The end of record flag is set during reading or backspacing when the
tape comes to an end of record gap.

_Writing a Record of Information_

Information is written on the tape by giving a MWB or MWA command. This
sets a write binary or a write alphanumeric into the TC and selects the
unit. A motion select command is executed immediately if the TC is free,
otherwise, the command waits until it can be executed. Normal
programming can continue after the MWA or MWB is given for approximately
5 milliseconds. At this time, an MPS order is given and the program
pauses until information can be written. When the MPS is restarted,
information is transferred to the TC buffer from the IO. If no flags
have been set, the following instruction is skipped.

Three-quarter inches of blank tape is written by giving either the MWA
or MWB order. An end of file is written as follows: 1) Four MWA commands
write three inches of blank tape. 2) Then end of file character is
written by giving the MPS order.

Information is read and checked for correct parity while writing.

If too many program steps are given between the motion select command,
MWA or MWB and the first MPS, the unit will deselect (or disconnect).
The MPS is then a no-operation command.

_Writing Program_

As an example, a program to write k words in binary format from storage
beginning in register A, using tape unit number 04, is shown. The
following program is written in standard FRAP language. The program
begins in register enterwrite.

  enterwrite    mec             ,clear flags initially
                mwb 400         ,73000000464
                lir x/-k+1      ,initialize index register x
    b           lio x/a+k-1     ,begin loop
                mps             ,wait for TC then write C(Z)
                jmp c           ,error
                spx x/1         ,add 1 to index register x
                jmp b           ,return of loop
                jmp done        ,record written


    c           mec             ,tape error
                ril 1
                spi
                jmp rwcstop     ,read-write error or tape fault
                ril 1
                spi
                jmp b+3         ,tape end
                hlt             ,tape parity

  done                          ,resume programming

_Reading Information_

Information is read by giving the MRA or MRB order. Almost 10 ms. is
available after a read order is given before information actually enters
the TC buffer.

To read a record of unknown length, the read order is first given. The
MPS order halts the program until six characters are assembled in the TC
information buffer. The next instruction after the MPS, a jump
instruction, transfers control from the loop when any flag is set. The
next instruction deposits the IO. The record length is determined by not
skipping after the MPS order on the setting of the end of record flag.
The read-write check flag or the end of record flag is then interrogated
to see that the tape is actually at the end of record. If a tape is not
at the end of record, then the tape is either at the end of the reel, or
a parity check has occurred.

_Reading Program_

Program to read j binary words into storage beginning in register d,
using tape unit 10, j is unknown. The program begins in register
enteread.

  enteread      mec             ,clear flags initially
                mrb 1000        ,730000001060
                dzm x           ,put zero in memory location x
    e           mps
                jmp outcheck
                dio x/d         ,store in location modified by x
                snx x/+1        ,add 1 to C(x)
                jmp e

  outcheck      mec             ,examine flags
                spi             ,end of record?
                jmp recordend   ,yes
                hlt             ,error

  recordend     snx x/+1        ,to find value of j
                "               ,resume programming C(IA) = j
                "
                "
                "

_Forward Spacing_

Forward spacing is done by giving an MRB or MRA order. This moves the
tape forward with the read-write head positioned at the end of the
following record. If n read orders are given, the tape is spaced forward
n records. By giving the MEC order, parity flags are examined to see
that information on tape has been read correctly.

_Backspacing_

By giving an MBA or MBB order the tape is moved backwards a record with
the read-write heads positioned in the previous end of record gap. The
end of record flag is set when the tape has moved backwards a record.

_Rewinding_

Rewinding is accomplished by giving the rewind order, move tape to load
point, MLP. The rewind order starts a unit rewinding and does not tie up
the TC. If a motion command is given which calls for a unit that is
rewinding, the command is executed, but the action will not take place
until the unit is available.

_Unit Availability_

A unit is unavailable to the program under the following conditions:

  1. Unit is rewinding.
  2. Tape is improperly loaded.
  3. Cover door open.
  4. Unit overloaded.
  5. Unit under manual control.
  6. Power off.

A selected but unavailable unit holds up the TC if a motion order is
given for the unit. The TC will be held up until the unit is ready.

_Flag Positions_

  _IO Bit_          _Flag_

    0               EOR - End of record
    1               RWF - Read-Write
    2               EOT - End of Tape
    3               Parity

_Connection with High Speed Channel_

The high speed channel directs the tape control, and word transfer, just
as a program would. A unit is first started reading or writing. The high
speed channel is given the memory location of the information, and the
number of registers the words read or written will occupy. The channel
effects the information transfer. Thus, a high speed channel connected
to a tape control handles the programming for the unit word transfers.

Completion of the block transfer is signified by either setting a
program flag, or entering the sequence break.

_Connection with Sequence Break System_

When the TC is connected to the Sequence Break System, the program is
automatically interrupted each time an MPS command needs to be given.

Programming is unaffected during reading and a record may be read with
no flags set. The TC initiates breaks so that an MPS may be given in
time.

Similarly, the break is initiated during writing each time an MPS needs
to be given.

_Motion Command Summary_

      _Time before  _Time between   _Time after End of   _Flags that
       first MPS_    MPS's_          Record to deselect_  may be set_

  MWA    3 ms.       400 us.              10 ms.          RWF (if unit
  MWB              (longer time                           is deselected
                    causes deselection)                   and MPS given,
                                                          or unit becomes
                                                          unavailable),
                                                          Parity, EOT.

  MRA    7 ms.       < 400 us.             5 ms.          RWF, (if
  MRB              (longer time                           information
                    misses information,                   is missed, or
                    and                                   unit becomes
                    rwc set)                              unavailable),
                                                          EOT, EOR,
                                                          Parity.

  MBA     -            -                  10 ms.          RWF (if unit
  MBB                                                     becomes
                                                          unavailable),
                                                          EOR, EOT.


CATHODE-RAY-TUBE DISPLAY

The PDP-3 Cathode Ray Tube Display is useful for presentation of
graphical or tabular information to the operator. It uses a 16 inch
round tube with magnetic deflection. For each In-Out transfer order, one
point is displayed at the position indicated by the In-Out Register.
Bits 0-9 of the IO indicate the X coordinate of the position, and bits
18-27 indicate the Y coordinate. The display takes 60 microseconds.

An additional display option is a Light Pen. By use of this device the
computer is signaled that the operator is interested in the last point
displayed. Thus the program can take appropriate action such as changing
the display or shifting operation to another program.

A smaller display is available. This display uses a five inch, high
resolution cathode ray tube. The tube is equipped with a mounting bezel
to accept a camera or photomultiplier device. The operation of this
display is similar to that of the 16 inch, except that 12 bits are
decoded for each axis.


REAL TIME CLOCK

A special input register may be connected to operate as a Real Time
Clock. This is a counting register operated by a crystal controlled
oscillator. The clock can be reset to zero by manual operation. A toggle
switch interlock prevents an accidental reset. The state of this counter
may be read at any time by the appropriate In-Out Transfer instruction.


LINE PRINTER

A 72 column Anelex printer and control are available as an option for
PDP-3. The control contains a one line buffer. This buffer is cleared by
the completion of an order to space the paper one position (psp). The
buffer is filled from the In-Out Register by a succession of 12 load
buffer orders (plb). The first plb will put the six characters
represented by C(IO) in the leading (left-hand) column positions of the
buffer. After the buffer is loaded, the order, print (pnt), is given.



UTILITY PROGRAMS


FRAP-3 - The Assembly Program

An assembler or compiler prepares a machine language tape suitable for
direct interpretation by the computer from a program tape in operator
language. Generally speaking, one statement accepted by FRAP produces
one instruction for the machine. A single statement written for the
PDP-3 compiler, DECAL-3, may cause several instructions to be written.
Thus, FRAP causes a 1 for 1 mapping of instructions for statements while
DECAL may produce many instructions from one statement.

In addition to allowing program tapes to be prepared with off line
equipment, an assembly program has other functions. Normally, the
machine would require 36 bits or 12 octal digits to be written for each
instruction used in the machine. FRAP allows mnemonic symbols to be used
for the instructions. These mnemonic symbols aid the programmer by
representing the instruction in an easily remembered form.

In addition to allowing mnemonic symbols to represent the instructions,
variable length sequences of alphanumeric characters may be used to
represent memory addresses in symbolic form. The assembly program does
the address bookkeeping for the programmer. A short example of a FRAP
program is on Page 29.

Since few characters limit or control the format of instructions written
in FRAP-3 language, it is possible to write instructions in almost any
format or style.

FRAP-3 may also be used to prepare tapes for interpretive programming,
since arbitrary definitions for operation code symbols are permitted.

A feature useful both for ease of programming and for machine simulation
is the ability to call for a series of instructions (macro-instruction)
to be written. Frequently used instruction sequences thus need only to
be defined once.


DECAL - The Compiler Program

DECAL-3 (Digital Equipment Compiler, Assembler, and Linking loader for
PDP-3) is an integrated programming system for PDP-3. It incorporates in
one system all of the essential features of advanced assemblers,
compilers, and loaders.

DECAL is both an assembler and compiler. It combines the one-to-one
translation facilities of an assembler, and the one-to-many translation
facilities of a formula translation compiler. Problem oriented language
statements may be freely intermixed with symbolic machine language
instructions. A flexible loader is available to allow the specification
of program location at load time. The programmer may specify that
certain variables and constants are "systems" variables and constants.
The symbols so defined are universally used in a system of many
routines. Thus, communications between parts of a major program is
facilitated even though these parts may be compiled separately. Storage
requirements for a large program are lessened by this technique.

DECAL is an open-ended programming system and can be modified without a
detailed understanding of the internal operation. This is achieved by
means of a recursive definition facility based on a skeleton compiler
with a small set of logical capabilities. The skeleton compiler acts as
a bootstrap for introducing more sophisticated facilities.

The compiler will be delivered with a fully defined subset of formula
translation operators. Additional subsets may be defined by the user to
best fit his source language.


FLOATING POINT SUBROUTINES

A set of subroutines are provided with the PDP-3 to perform floating
point arithmetic. In these, the PDP-3 36 bit word is divided to form a
27 bit mantissa, a, and 9 bit exponent, b. Numbers, thus, appear in the
form: k = ax2^b where, a, is considered to be in fractional form in the
range 1/2 <= a < 1, and b is an integer, 0 <= b < 29. This gives number,
k, the range 10^{-76} < k < 10^{+76}.

The subroutines are called with one operand in the accumulator. After
the subroutine has been executed, the accumulator contains the answer.
Thus floating point numbers are essentially handled as regular logical
works. The format of the number allows magnitude comparisons to be made
by conventional arithmetic as bit 0 is the sign of the number, bits 1 to
9 the exponent, and the remaining 26 bits, together with the sign bit,
the mantissa in ones complement arithmetic. The arithmetic subroutines
are: add, subtract, multiply, divide, convert a floating point number to
binary, convert a binary number to a floating number. Additional
routines form: [square root of x], e^x, ln x, sine(~pi~/2)x,
cos(~pi~/2)x, tan^{-1}x. There are also programs to convert between
floating decimal numbers and PDP-3 floating numbers.

Routines which require two operands, e.g., add, subtract, multiply and
divide, require an index register to specify the address of the second
operand. An index register also specifies parameters in data
conversions, e.g., the position of the binary point when converting a
binary number to a standard floating number.

Using the floating point subroutines, additional routines may be written
which handle complex floating numbers and vector and matrix algebra.


MAINTENANCE ROUTINES

Maintenance Routines are used exclusively to check the operation of the
machine. These routines are operated while varying the bias supply
voltages, and thus a check is made on possible degradation of all
components which would affect the operation of the machine.


MISCELLANEOUS ROUTINES

A variety of additional programs are provided with PDP-3.

One of the more important programs is the Typewriter Interrogator
Program (TIP). TIP allows the typewriter to be used most effectively as
an input-output link by which programs and data are examined and
modified. The features include request for printing of a series of
registers, interrogation and modification of the contents of registers,
and the ability to request new tapes after programs have been suitably
modified. Communication is done completely via the typewriter in either
octal numbers, decimal numbers, or alphanumeric codes. Register contents
are presented in similar form.

Other miscellaneous routines handle arithmetic processes, e.g., number
conversions, and communication with the input or output devices. These
routines include various format print outs, paper tape and magnetic tape
read in programs, and display subroutines.

       *       *       *       *       *



[Illustration: SYSTEM BLOCK DIAGRAM FIGURE 1]

[Illustration: INSTRUCTION FORMAT FIGURE 2]

[Illustration: FIGURE 3]

       *       *       *       *       *



Transcriber's Notes:

C (X) and C(X) standardized to C(X).

usec and usec. standardized to usec. throughout text.

Other changes to the original text are listed below.

Figure 4 is referred to in the text, but a copy could not be located.

Underlined Text is enclosed by underscores.

Superscripts are marked with carats x^2 and y^{-3}.

Greek symbols are surrounded by ~tildes~.


Transcriber Changes:

TABLE OF CONTENTS: Originally 'Operation' (=Operating= Speeds)

TABLE OF CONTENTS: Originally 'Frap' (=FRAP=)

TABLE OF CONTENTS: Originally 'Routines' (=Subroutines=)

Page 4: Originally 'theoperate' (while a program is operating by means
        of =the operate= instruction.)

Page 7: Added comma (The instruction base address, =Y,= is in octal
        digits 7 through 11.)

Page 8: Standardized from 'sub-routines' (The conversion of decimal
        numbers into the binary system for use by the machine may be
        performed automatically by =subroutines=.)

Page 8: Standardized from 'sub-routine' (the output conversion of
        binary numbers into decimals is done by =subroutine=.)

Page 16: Added comma (This instruction will shift the contents of the
         combined register right N =positions,= where N is octal digits
         7-11 of the instruction word.)

Page 16: Moved comma. Was 'left, N positions' (This instruction will
         shift the contents of the combined registers =left N positions,=
         where N is octal digits 7-11 of the instruction word.)

Page 19: Was 'know' (Most in-out operations require a =known= minimum
         time before completion.)

Page 20: Removed inconsistent comma (These are the Test Address (15
         bits), the Test Word (36 bits), and the Sense =Switches= (6
         bits).)

Page 21: Changed comma to period (the computer will halt at the
         completion of each memory =cycle.= This switch is particularly
         useful in debugging programs.)

Page 28: Was 'tpae' (during reading or backspacing when the =tape=
         comes to an end of record gap.)

Page 29: Standardized from 'de-select' (the unit will =deselect= (or
         disconnect).)

Page 35: Was 'propares' (An assembler or compiler =prepares= a machine
         language tape suitable for direct interpretation)

Page 35: Removed comma (Frequently used instruction =sequences= thus
         need only to be defined once.)

Page 37: Was 'Routiines' (=Routines= which require two operands, e.g.,
         add, subtract, multiply and divide)





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